A full redesign of ox_inventory. Same inventory your players already know, rebuilt to look like it belongs on a modern server, with QBCore support the original does not ship.
## TL;DR
π¨ **Redesigned interface:** new slots, grid, hotbar, weight bar, tooltip and right-click menu, with icons redrawn to match.
π **Every player picks their own colour:** a colour picker built into the inventory, any colour they like, saved per player.
πΌοΈ **Your logo in the middle:** drop a PNG in the folder, set it in config.lua, done.
π© **Durability where you can see it:** a bar under the item name on slots and the hotbar, not buried in a tooltip.
β **QBCore ready:** a QBCore bridge with framework auto-detect, which ox_inventory does not come with. It answers as qb-inventory so qb-core loads and saves items normally, and it survives a resource restart with players online.
π§© **Works with what you run:** QBCore, Qbox, ESX, ND and ox, all auto-detected.
β‘ **Smooth in a busy inventory:** fewer refreshes while items move, batched syncing and full grid rendering, so dragging stays sharp.
π **Nothing locked:** the whole resource is readable, interface source included, so you can change anything or build on it.
π **Everything ox does:** shops, stashes, crafting, vehicle storage, item metadata and weapons all still work exactly as they do upstream.
β€οΈ **Support:** ongoing updates and support in our Discord: . All purchases are covered by Tebex's standard Terms and Conditions.
## REQUIREMENTS
β¬ QBCore / Qbox / ESX (auto-detected)
π ox_lib and oxmysql. No other dependencies.
## ABOUT
BlueX Inventory is a redesign of ox_inventory by Overextended.